Section outline

    • Kinematics, as the geometric study of moving rigid bodies in space, and mechanics, where, in addition, the physical laws are relevant, both need an appropriate mathematical/geometric model as a foundation. The model helps to reduce questions to mathematical tasks, and the selection of a model has an influence as to how difficult this task is.
      • Starter: ballistics. How to throw a ball as far as possible.
      • Quantum entanglement. Using a simple quantum mechanical model (qubits), we explain how superdense encoding and quantum teleportation works.
    • Read the file qubits.pdf and do the two exercises contained in it. Each exercise have a math part, where there is something to compute and proof, and a nonmath part, where there is an instruction for a "quantum engineer" to write. A quantum engineer is a hypothetical person who knows how to do certain physical operations and who is generally not interested in proofs.